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 CSCI 4454 “Augmented and Virtual Reality” course can be taken for graduate credit.

AR/VR is becoming increasingly popular and is poised to revolutionize the way we interact with the digital world. In this course, you will learn the principles and practice of AR and VR, smart glasses, 3D user interface (UI) and user experience (UX). You will become proficient in immersive technologies and in their use for education, entertainment, gaming, health care and enterprise, etc., by developing your own AR/VR applications.

The course instructor, Dr. Hurriyet Ok, has extensive experience in the AR/VR industry and will guide you through the course materials, providing hands-on experience with AR/VR development tools, frameworks, and platforms.

If you're interested in exploring this exciting field and gaining valuable skills that are in high demand in the industry, and if you want to enhance your abilities and knowledge in AR/VR and Metaverse, this course is for you!

Enrollment for CSCI 4454 is now open for the Spring 2024, and classes start on Wednesday, 17, 2024. Register now to secure your spot and take the first step toward mastering the world of AR/VR.

I am teaching "Augmented and Virtual Reality" course in Spring 2024.

In recent years, you’ve likely seen Augmented and Virtual Reality (AR/VR) in headline news, popular media, and blockbuster movies. With the release of commercially available Head Mounted Displays (HMD) such as HTC Vive and Oculus Quest 2, millions of enthusiasts and gamers around the globe have been enjoying immersive experiences with fascinating VR content. With the advent of wearable Heads Up Displays (HUDs) such as Microsoft HoloLens and Magic Leap One, many industries also recognized the transformative potential of AR in enterprise, such as business process improvement, logistics, manufacturing, maintenance, and safety training. Smartphones equipped with powerful processors and advanced mobile capabilities such as a compass, GPS, accelerometer, and sophisticated sensors have made a new class of mobile apps with innovative AR/VR capabilities available to a half-a-billion mobile device owners (e.g., “Ikea Place” and “Pokémon GO”).

Have you ever wondered how all these immersive technologies work? Would you like to create your dream AR/VR experiences? In this course, you will learn the principles and practice of AR and VR, smart glasses, 3D user interface (UI) and user experience (UX). You will have the opportunity to develop your own AR/VR applications using Unity and evaluate other experimental AR/VR projects.

Course: CSCI 4454 Augmented and Virtual Reality
Semester: Spring 2024
Meeting time: 3:30 PM - 6:00 PM, Wednesdays

Bulletin Course description: Principles and practice of augmented reality (AR) and virtual reality (VR); 3D UI/UX and user interaction for immersive experiences; design and implementation of VR and mobile AR applications. May be taken for graduate credit with extra work. Prerequisites: CSCI 2113

Required textbook: Augmented Reality: Principles and Practice, by Dieter Schmalstieg & Tobias Höllerer, Addison-Wesley Professional, 1st e. (June 2016)