Welcome to Advanced Topics in Augmented Reality, a cutting-edge course designed to challenge students in the field of AR technology and spatial computing. We will explore the theoretical foundations and practical applications of AR systems. This course is tailored for graduate and senior undergraduate students in Computer Science who are eager to specialize in AR, providing a blend of advanced theoretical knowledge, critical analysis, and hands-on experience.
Augmented Reality (AR) is not just a technology; it's a bridge between the digital and physical worlds, transforming how we interact with our environment, enhance our perceptions, and engage with information. The scope of AR extends beyond entertainment, touching upon diverse sectors such as healthcare, education, manufacturing, and beyond. This rapidly evolving field demands a new breed of technologists—innovative thinkers who are not only skilled in the development and deployment of AR applications but are also versed in the theoretical underpinnings that make such advancements possible.
In this course, we will study the technical intricacies of AR device design, the capabilities of mobile vision systems, and the strategies for constructing digital representations of the real world. We will critically analyze the current state of AR technology, considering both its potential and its pitfalls. Through a combination of lectures, research, and project-based learning, students will gain firsthand experience with state-of-the-art technologies and development techniques.
This course represents a significant step towards mastering the complex landscape of augmented reality and spatial computing. It will challenge your understanding, push your technical limits, and expand your creative horizons. As we look towards the future, the skills and insights gained here will be invaluable, positioning you to play a pivotal role in shaping the next generation of AR technologies and applications. Welcome to the cutting edge of digital innovation. Welcome to Advanced Topics in Augmented Reality.
Course: CSCI 6907/4907 Advanced Topics in AR
Semester: Spring 2025
Meeting time: Wednesdays 3:30 PM - 6:00 PM
Course prerequisite: CSCI 4454 Augmented and Virtual Reality, or Proven Experience in 3D Design and Advanced programming skills (C#, Unity, or similar).
Worried About Prerequisites?
If you haven’t taken CSCI 4454 but are excited to dive into AR, don’t hesitate to contact Dr. Ok. He is open to discussing a prerequisite override if you’re ready to take on the challenge
Bulletin Course description: Explore AR and Spatial Computing; Head-worn AR hardware design; 3D user interfaces (UI)/user experience (UX) design; Real-time 3D content creation and spatial interaction design; Analysis of AR's impact on diverse sectors; survey latest scientific research in AR applications. Can be taken as undergraduate credit.