It is a simple OpenGL designed with visual studio 2015. In the project I drew two models - car and a square. Users can use keyboard 'w', 'a', 's', 'd' (no matter it is capital or not) to translate the car up, down, left or right. Also they can use mouse to rotate the car (left button to rotate up and down, right button to rotate left to right). When a collision occurred between two models, the square will disappear from the screen until the collision disappear.